Monday, October 22, 2012

The Discovery

Author's Note: This will sum it up. All of my stories have been leading to this one. In this piece I will work on using better word choice, being more descriptive in some of the words that I use. I also want to include a better conclusion.

Hito's world was perfect. Everything, everywhere, was perfect. Humans had found a way to live in harmony with the environment while still being able to use modern technologies. The simple solution was this, almost everybody and everything moved underground. What Hito didn't know was that he came from a great line of heroes. Heroes that nobody knew about.

One morning, Hito's father approached him and told him that they were going for a walk. Hito got dressed and ready, and met his father at the front door. "Now Hito, no matter what happens today, do you promise you will always remember my favorite saying?" His father asked casually.

"Yes father. 'When in doubt, turn left'. I don't understand why you say that," Hito responded monotonically. His dad sometimes confused him with weird sayings.

Hito followed his father out, and his father took him to the surface. As they walked down the clean streets of New Hampshire, Hito marveled at the outside world. Even though he had been here many times, he always was amazed at the way the world looked. When his father stopped, Hito saw that they were outside an old house, one of the few that remained on the surface. His father led him to the door stopped, and gestured for Hito to knock on the door. He did, and someone answered almost immediately.

"Hello, Hito. We have been waiting for this day for a very long time. I'm Shilleve. Please come in," The man, apparently named Shilleve, at the door said. Hito followed him in, and he was blown away. When you stepped inside, you felt as if you were in a mansion. There were great, ornate chandeliers, and fancy carpets. Shilleve led them to a dining room with a huge table, except it was only set for two on one end of the table. When Hito saw that, he turned around to ask his dad why they were eating alone, and he wasn't there. Hito thought that his dad had come in with him, but apparently he had not. Shilleve motioned for him to sit down at the table, and when he did, food instantly appeared on his plate. Not just any food, the food that Hito had been wishing to eat. A big, juicy hamburger, and a large plate of fries.

"Good selection, you must be hungry," Shilleve commented when the food appeared. "Now we have more important matters to talk about. You are the chosen one. You are the one to lead us Hito."

"Now wait a minute. What are you talking about?" Hito responded, confused. He had no clue what Shilleve was talking about.

"Hito, your destiny is to lead the Rebellion. The fate of everybody, anytime, is in your hands. If you accept,h that is. Hito, you come from a great line of heroes. Your distant grandmother was the first person to make their imagination reality, when she thought of her best friend, Willi. Your great grandfather was the person to win the Quick Games, and start and lead the rebellion that took President Quick out of power. And your father was the person who took out the last line of rogue beasts and mutants left over from the Quick Games, when he found his father at the bottom of The Pit, the place where the people who wanted to kill the mutants met. Now it's your turn."  Shilleve said back. This blew Hito out of the water.

"What do you want me to do?" Asked Hito, dumbfounded, overloaded with thoughts. He had no clue that his family was so remarkable, especially his father. His father seemed like a very normal person to him, yet he had done this spectacular task.

"You must lead the humans back to the surface. Even though it may seem perfect, it's not the way humans were meant to live," Shilleve replied calmly. "Our plan is to have you, along with a few others, to rise up and defeat the Government. Plan A would be to kidnap or kill the Director."

The Government was the one government body of the world. It was made up of one person from ever large country or region. The Director was the head of The Government, voted every other year by the members of The Government. For 10 years in a row, Kendrick Paine had been voted Director.

"Although Director Paine had been nice to the people, spies that we have inside The Government tells us that he plans on getting rid of The Government and becoming the lone ruler of the world. We plan on stopping that and returning Earth to the way it was before humans moved 'downstairs'," Shilleve informed Hito, "And this is how we plan on doing it. Please come with me." Shilleve asked Hito. Hito was tentative to follow Shilleve, but he still did. Shilleve brought him through different corridors and stopped at a huge set of doors chain locked together. Shilleve took out a key, unlocked the doors, and brought Hito into the amazing room.

Friday, October 5, 2012

The Games


Author's Note: I got my inspiration for this story from several places, including the book that I am reading and a story I read on a friend's blog. I am trying to add some semantic devices, like personification. In this story I bend the rules of grammar a little bit, by starting sentences with conjunctions. Using it gives the right feel to my story.

I need to get out of here. The dark storm clouds are yelling at me, telling me to find shelter. But I know I can't. I don't have time. I keep moving, churning my legs even though I'm not sure how long they will last. Up ahead I see exactly what I didn't want to see. Critters. I take a hard left turn, running for my life, not caring  about the building pain in my legs. As I'm running I see the ruins of a burnt building. The Rats probably did that. Seeing that building brings back the memories of the days before I was thrust into this nightmare.

I lived in a nice suburb in the middle of Idaho. Our family was a well oiled machine. My threes sisters and I went to school during the day, to get our mandatory education. Our mom stayed at home manning the house and keeping it clean in preparation for the disaster that would come when we all came home. My dad worked at an accounting firm and racked in a good sum of money. Don't get me wrong, we weren't rich, but we still had some money.

And then, when I was only 11 years old, the people of America elected Symeon Quick as their president. This was probably the biggest mistakes Americans made in their history. Quick started out doing things that made him a hero to the American public. He cut taxes and added millions of jobs around the nation. But it was not meant to be. He soon created the worst reality game imagined, although it was wildly popular with those not participating, called the Quick Games. The government walled of and evacuated a state, a different one every time, threw about 50-100 people ages 18-30 in the state, and made them fight to the death. Alliances were quickly made, although the better term would be gangs. The winners became wildly famous, and lived a life of luxury. The losers, of course, died. The one rule that was not constant was the amount of winners. Sometimes five people walked out victorious, sometimes it was only the last man standing. This sick tradition continued, never coming to our state. But then one day, when I was 21 the Committee showed up.

They said that everybody of the right age in our area were to be tested to see if they were good enough to enter the Games. I would've slacked so I wouldn't make it, but then I would've encountered serious punishments. So I gave it my all hoping that there were too many other people that were better than me so they wouldn't accept me. But they did. I had six months to prepare because there still was a season going on. I worked hard, knowing that since I had already been accepted, I might as well try to win.

The season started and the state chosen was Louisiana , which was bad because it was rainy season, and some of the cities were below sea level. The biggest, and the meanest, gang called themselves The Rats. Quick had added one more thing into recent Games, to make it a little more interesting, which he called Critters. They were hideous creatures that were part rat, part dog, and part spider. It had the snout of a rat, eight legs, could sniff you out like a dog, and was fast. You did not want to be caught by one of these creatures.

On March 23rd, my late mother's birthday, I was sent to Louisiana. The next day, The Games started. I survived the first few days, staying alone and finding a few packs scattered around the western border. The Game Masters left packs of food, water, and supplies around to help out the contestants, but they were always guarded by a few Critters. That's what had happened leading up to me getting in this wild chase with Critters.

Up ahead I see the perfect getaway -- a dense forest. I push even harder for it, which I am surprised I can do. Once I break through the tree line I slow up, but only a little. I weave my way through the woods, trying to lose the Critters. I am so focused on where I am running that I nearly smack into it. It's a log cabin. I quickly go in, hoping the wood walls could protect my scent from the Critters. Looking around I see the best thing possible for me right now. Another pack. I had already gotten away with the one that the last pack of Critters were guarding, and now I had this one. Inside was the one item I was hoping for, matches. I collected some wood from the forest and brought them to life with the matches. It made me feel like I was in heaven. But I had to be wary. Critters, or other contestants for that matter, could be lurking around any corner. Unfortunately for me, I drifted off to sleep and woke up to a nightmare.